YotaPhone

Head of Design
2012–14

YotaPhone pioneered the dual-screen mobile device market by combining a premium Android smartphone with an innovative Electronic Paper Display. As Head of Design from November 2012, I led the product from its initial prototype stage through the development and release of both the first and second generations of the YotaPhone, playing a crucial role in shaping its design and branding strategy.

YotaPhone

>Challenge<

To launch the world's first innovative dual-screen smartphone being a small startup team

Yota Devices faced the daunting task of transforming YotaPhone, the world's first dual-screen smartphone combining premium Android features with an Electronic Paper Display, from a basic prototype into a market-ready flagship with just a 15-member team. As Head of Design, I spearheaded the effort to launch this brand-new device in a tight timeframe.

~What I did~

I oversaw all aspects of the company's design, achieving a cohesive, internationally recognized outcome. Leveraging research, I recruited the right talent and applied my creative vision to advance the company's design

YotaPhone was an industry innovation, combining two screens—LCD and E-ink—in one smartphone. When I joined, the company was just emerging, lacking design principles in all spheres of design, such as industrial design, interfaces, branding, marketing, packaging, and others. As Head of Design, together with the initial team, I pushed forward the design, established design principles, initiated, created, and curated all the design aspects of the company. I also hired and managed a design team and external design professionals to strengthen and execute my vision.










<Outcome>

As the Head of Design, I led innovative concept development for YotaPhone 1 and YotaPhone 2, ensuring the success of their launches. As a result, YotaPhone became an absolute market sensation and won several prestigious industry awards

As the Head of Design, my primary task was to conceive the vision for the product, establish clear goals and direction, create conceptual frameworks, assemble an internal team, and/or select external professionals, studios, and agencies capable of executing the task according to my vision. This was particularly challenging given that YotaPhone was an innovative product. Every step of bringing it to market required developing concepts from scratch, and I served as the conceptual center, overseeing the execution.

Additionally, I initiated and led a special internal project focused on generating innovations for future products within the company. Throughout this role, I discovered and developed my leadership potential. As a result, YotaPhone achieved remarkable success during my tenure and even after I left the company—which I consider recognition of the product's lasting impact and the effectiveness of the strategies implemented.

Awards:
Cannes Lions, CNET Best of CES

Media featuring of the YotaPhone:
TechCrunch ↗, Forbes ↗, Wired ↗, The Wall Street Journal ↗, The Independent ↗

/projectscreenshots

Project screenshots
1/7

I led a team in developing ___UX/UI___ for a unique dual-screen smartphone from conception. Key challenges included optimizing E-ink/LCD integration, refresh rates, and creating innovative user scenarios

2/7

Leading the YotaPhone ___Packaging___Design___ project, I focused on capturing its innovative essence. The packaging earned recognition from TechCrunch

3/7

The ___Editor___ is the core of the software, allowing users to refine scans for high-quality 3D models. Designing it is challenging because all functions must be seamlessly integrated onto the screen for easy access.

4/7

I established YotaPhone's ___Brand___Vision___ by creating an initial concept and overseeing development of the comprehensive brand book used across all products. This branding framework set standards for industrial design, interfaces, and marketing materials

5/7

I art‑directed ___Product___Videos___ to ensure our product vision was communicated effectively to customers. Art‑directing videos is a complex and challenging task

6/7

I art-directed ___Stand___Design___ for high-impact events, such as participating in the Mobile World Congress in Barcelona, essential for the brand's market entry and reputation for innovation

7/7

I also led the art direction for the YotaPhone launch and other high-profile ___Events___, ensuring their visual impact

>GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH< >GET IN TOUCH<

YotaPhone

Head of Design
2012–14

YotaPhone pioneered the dual-screen mobile device market by combining a premium Android smartphone with an innovative Electronic Paper Display. As Head of Design from November 2012, I led the product from its initial prototype stage through the development and release of both the first and second generations of the YotaPhone, playing a crucial role in shaping its design and branding strategy.

YotaPhone

> Challenge <

To launch the world's first innovative dual-screen smartphone being a small startup team

Yota Devices faced the daunting task of transforming YotaPhone, the world's first dual-screen smartphone combining premium Android features with an Electronic Paper Display, from a basic prototype into a market-ready flagship with just a 15-member team. As Head of Design, I spearheaded the effort to launch this brand-new device in a tight timeframe.

~What I did~

I oversaw all aspects of the company's design, achieving a cohesive, internationally recognized outcome. Leveraging research, I recruited the right talent and applied my creative vision to advance the company's design

YotaPhone was an industry innovation, combining two screens—LCD and E-ink—in one smartphone. When I joined, the company was just emerging, lacking design principles in all spheres of design, such as industrial design, interfaces, branding, marketing, packaging, and others. As Head of Design, together with the initial team, I pushed forward the design, established design principles, initiated, created, and curated all the design aspects of the company. I also hired and managed a design team and external design professionals to strengthen and execute my vision.










< Outcome >

As the Head of Design, I led innovative concept development for YotaPhone 1 and YotaPhone 2, ensuring the success of their launches. As a result, YotaPhone became an absolute market sensation and won several prestigious industry awards

As the Head of Design, my primary task was to conceive the vision for the product, establish clear goals and direction, create conceptual frameworks, assemble an internal team, and/or select external professionals, studios, and agencies capable of executing the task according to my vision.

Awards: Cannes Lions, CNET Best of CES.

/project
screenshots

Project screenshots