Arrrkitect

Founding Designer
2022–23

Arrrkitect is a comprehensive all-in-one software solution for AR/VR/MR development. This project aims to create a unified editor that will streamline the entire process of building AR/XR/MR experiences, from designing and editing individual elements to final testing.

Arrrkitect

>Challenge<

To create an all-in-one solution for the AR/VR industry, addressing challenges during the development stage that lead to higher costs and time loss

The AR/VR market has grown rapidly, transforming the work of UX/UI and product designers—particularly in the wake of COVID‑19. Currently, the industry faces several major challenges: high development costs, lengthy development timelines, and persistent software inefficiencies. Team members often rely on disparate software tools and must manually integrate their work, leading to cumbersome code and integration issues. An all‑in‑one solution could address these challenges and accelerate growth in the AR/VR industry.

~What I did~

I analyzed market statistics and conducted user research, identified the need for a dedicated all‑in‑one software solution, defined its key features, and developed the design








<Outcome>

I developed innovative software solution to simplify, accelerate, and reduce the cost of creating AR/VR/MR experiences. I am seeking contributors and investors to turn this concept into a market-ready product

The value of my project lies in its pro-bono essence and innovativeness. It aims to advance the field of UX/UI design by providing free software to designers, developers, and tech enthusiasts who want to create AR products. Arrrkitect software is an innovative solution which still doesn't have a similar alternative on the market. This cutting-edge platform revolutionizes the way AR/VR/MR projects can be created.

/projectscreenshots

Project screenshots
01/10

The ___Projects___Section___ provides previews of all user projects for easy navigation. It includes Teams, Light/Dark Mode, AR view, Notifications, and seamless collaboration tools for inviting teammates

02/10

The ___Cloud___Interface___ supports both traditional devices (computers, tablets, smartphones) and AR/VR headsets, enabling flexible work in both conventional and immersive environments, such as Desktop Mode/AR Mode

03/10

The ___Workflow___ comprises five stages—2D, 3D, Animation, Prototyping, and Testing—each with a dedicated workspace arranged in sequence for optimal user experience

04/10

The ___2D___Editor___ is the first step of the 5 main stages of the workflow. It is dedicated to creation and editing 2D graphics that will be used further for creating AR experiences

05/10

The ___3D___Editor___ is dedicated to creation and editing 3D elements. You can create or import 3D objects as well as 3D scans. You can also create 3D spaces for further AR prototyping and testing

06/10

You can either ___Animate___ the scene and use the outcome as a prototype of the AR experience or you can animate separate details and use them in the Prototyping and Testing Stages to enrich the quality of the interaction

07/10

The ___Prototyping___Section___ includes the opportunity to build interactive prototypes manually or using conditional approach. You can use 360 images or videos to create a prototype

08/10

Seamless ___Collaboration___ is available in both Desktop and AR modes, enabling users to leave comments and engage in audio communication with team members for efficient and flexible interaction

09/10

___Augmented___Reality___Mode___ enables direct project work in the AR space, offering intuitive and fast creation of AR experiences. Supporting solo or collaborative work, it features Gesture Control, Eye Tracking, Voice Recognition, and AI Assistance for seamless interaction

10/10

___Artificial___Intelligence___Helper___ gives your an opportunity to create elements of design with only prompts. You can communicate with the AI Helper in a chat the same way you would communicate with another person. What is more, you can later edit any of the outcomes manually

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Arrrkitect

Founding Designer
2022–23

Arrrkitect is a comprehensive all-in-one software solution for AR/VR/MR development. This project aims to create a unified editor that will streamline the entire process of building AR/XR/MR experiences, from designing and editing individual elements to final testing.

Arrrkitect

> Challenge <

To create an all-in-one solution for the AR/VR industry, addressing challenges during the development stage that lead to higher costs and time loss

The AR/VR market has grown rapidly, transforming the work of UX/UI and product designers—particularly in the wake of COVID‑19. Currently, the industry faces several major challenges: high development costs, lengthy development timelines, and persistent software inefficiencies. Team members often rely on disparate software tools and must manually integrate their work, leading to cumbersome code and integration issues. An all‑in‑one solution could address these challenges and accelerate growth in the AR/VR industry.

~What I did~

I analyzed market statistics and conducted user research, identified the need for a dedicated all‑in‑one software solution, defined its key features, and developed the design








< Outcome >

I developed innovative software solution to simplify, accelerate, and reduce the cost of creating AR/VR/MR experiences. I am seeking contributors and investors to turn this concept into a market-ready product

The value of my project lies in its pro-bono essence and innovativeness. It aims to advance the field of UX/UI design by providing free software to designers, developers, and tech enthusiasts who want to create AR products. Arrrkitect software is an innovative solution which still doesn't have a similar alternative on the market. This cutting-edge platform revolutionizes the way AR/VR/MR projects can be created.

/project
screenshots

Project screenshots